La collection de matos de Mixeur

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Statistiques
Collection : 2878  cpu
Base de donnée :
11106  cpu
7856  motherboard
17118  graphic_card
En vente : 429  cpu
Photos : 1873  photos
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Processeur du jour

Siemens SAB 8085AH-2-P PDIP 01.jpg
Siemens 8085AH-2 PDIP

Processeurs les plus populaires

Intel Core 2 Duo E8800 (ES)
Intel Core 2 Duo E6200 (ES)
Intel Core 2 Duo E7700
Intel Pentium II 266 (0,35µ)
Intel Core 2 Duo E7800

Intel Core i7-3770
Intel Core i5-3470
Intel Core i5-2400
Intel Core i5-4570
Intel Core i7-2600

Processeurs les plus puissants
PC de bureau
AMD : Ryzen 9 7950X
Intel : Core i9-13900KF
PC portables
AMD : Ryzen 9 6980HX
Intel : Core i9-12950HX
Serveur
AMD : EPYC 9654P
Intel : Xeon Platinium 9282

Collection > Cartes graphiques > Nvidia > GeForce 7




 
Point of View GeForce 7600GT - Front.jpg

Point of View GeForce 7600GT 512MB DDR2 AGP (R-VGA150863)
Marque Point of View
Type GPU Nvidia GeForce 7600 GT
Famille GeForce 7
Nom de code G73
Fréquence 560 MHz
Interface AGP
Le modèle de la collection
Etat visuel Comme neuf
Etat fonctionnel Testé, fonctionne
Benchmarks
3DMark 99 Max - Rasterizer Score 33591
3DMark 99 Max - Game 1 - Race 281.3 fps
3DMark 99 Max - Game 2 - First Person 212 fps
3DMark 99 Max - Fill Rate 2284.8 MTexels/s
3DMark 99 Max - Fill Rate With Multi-Texturing 4917.8 MTexels/s
3DMark 99 Max - 2MB texture Rendering Speed 2063.6 fps
3DMark 99 Max - 4MB texture Rendering Speed 1537.6 fps
3DMark 99 Max - 8MB texture Rendering Speed 906.4 fps
3DMark 99 Max - 16MB texture Rendering Speed 570.5 fps
3DMark 99 Max - 32MB texture Rendering Speed 387.1 fps
3DMark 99 Max - Bump Mapping Emboss, 3-pass 1032.3 fps
3DMark 99 Max - Bump Mapping Emboss, 2-pass 1132.5 fps
3DMark 99 Max - Bump Mapping Emboss, 1-pass 1686.6 fps
3DMark 99 Max - Point Sample Texture Filtering Speed 101.3 %
3DMark 99 Max - Bilinear Texture Filtering Speed 100 %
3DMark 99 Max - Trilinear Texture Filtering Speed 97.5 %
3DMark 99 Max - 6 Pixel/individual 7424.3 KPolygons/s
3DMark 99 Max - 6 Pixel/strips 4405.8 KPolygons/s
3DMark 99 Max - 25 Pixel/individual 6954.6 KPolygons/s
3DMark 99 Max - 25 Pixel/strips 4152.1 KPolygons/s
3DMark 99 Max - 50 Pixel/individual 6277 KPolygons/s
3DMark 99 Max - 50 Pixel/strips 3721.1 KPolygons/s
3DMark 99 Max - 250 Pixel/individual 4422.5 KPolygons/s
3DMark 99 Max - 250 Pixel/strips 2733.1 KPolygons/s
3DMark 99 Max - 1000 Pixel/individual 1497.2 KPolygons/s
3DMark 99 Max - 1000 Pixel/strips 1654 KPolygons/s
3DMark 2000 - 3DMark Result 15407
3DMark 2000 - Game 1 - Helicopter - Low Detail 353.2 fps
3DMark 2000 - Game 1 - Helicopter - Medium Detail 258.4 fps
3DMark 2000 - Game 1 - Helicopter - High Detail 158.9 fps
3DMark 2000 - Game 2 - Adventure - Low Detail 267.6 fps
3DMark 2000 - Game 2 - Adventure - Medium Detail 148.9 fps
3DMark 2000 - Game 2 - Adventure - High Detail 97 fps
3DMark 2000 - Fill rate (Single-Texturing) 2770.2 MTexels/s
3DMark 2000 - Fill rate (Multi-Texturing) 6038.8 MTexels/s
3DMark 2000 - High Polygon Count (1 Light) 22449 Ktriangles/s
3DMark 2000 - High Polygon Count (4 Light) 23059 Ktriangles/s
3DMark 2000 - High Polygon Count (8 Light) 23891 Ktriangles/s
3DMark 2000 - 8MB Texture Rendering Speed 1456.5 fps
3DMark 2000 - 16MB Texture Rendering Speed 1076.4 fps
3DMark 2000 - 32MB Texture Rendering Speed 500.3 fps
3DMark 2000 - 64MB Texture Rendering Speed 252.3 fps
3DMark 2000 - Bump Mapping (Emboss, 3-pass) 1004.7 fps
3DMark 2000 - Bump Mapping (Emboss, 2-pass) 1156.3 fps
3DMark 2000 - Bump Mapping (Emboss, 1-pass) 1736 fps
3DMark 2000 - Bump Mapping (Environment) 1405.8 fps
3DMark 2001 Second Edition - 3DMark Score 19186
3DMark 2001 Second Edition - Game 1 - Car Chase - Low Detail 310.7 fps
3DMark 2001 Second Edition - Game 1 - Car Chase - High Detail 107.6 fps
3DMark 2001 Second Edition - Game 2 - Dragothic - Low Detail 325.8 fps
3DMark 2001 Second Edition - Game 2 - Dragothic - High Detail 183.2 fps
3DMark 2001 Second Edition - Game 3 - Lobby - Low Detail 264.3 fps
3DMark 2001 Second Edition - Game 3 - Lobby - High Detail 119.2 fps
3DMark 2001 Second Edition - Game 4 - Nature 98.9 fps
3DMark 2001 Second Edition - Fill rate (Single-Texturing) 1590.5 MTexels/s
3DMark 2001 Second Edition - Fill rate (Multi-Texturing) 6437.4 MTexels/s
3DMark 2001 Second Edition - High Polygon Count (1 Light) 101.9 Mtriangles/s
3DMark 2001 Second Edition - High Polygon Count (8 Light) 36.3 Mtriangles/s
3DMark 2001 Second Edition - Environment Bump Mapping 242.8 fps
3DMark 2001 Second Edition - DOT3 Bump Mapping 286.4 fps
3DMark 2001 Second Edition - Vertex Shader 182.8 fps
3DMark 2001 Second Edition - Pixel Shader 391.8 fps
3DMark 2001 Second Edition - Advanced Pixel Shader 394.4 fps
3DMark 2001 Second Edition - Point Sprites 31.6 MSprites/s
3DMark 03 - 3D Mark Score (Game Tests) 9474
3DMark 03 - Wings of Fury (GT1) 275.4 fps
3DMark 03 - Battle of Proxycon (GT2) 63.9 fps
3DMark 03 - Troll's Lair (GT3) 58 fps
3DMark 03 - Mother Nature (GT4) 61.2 fps
3DMark 03 - Fill Rate - Single Texturing 1435.3 MTexels/s
3DMark 03 - Fill Rate - Multi Texturing 5813.7 MTexels/s
3DMark 03 - Vertex Shader 26.4 fps
3DMark 03 - Pixel Shader 92.1 fps
3DMark 03 - Ragtroll 30.6 fps
3DMark 05 - 3D Mark Score (Game Tests) 4220
3DMark 05 - Return to Proxycon (GT1) 18.5 fps
3DMark 05 - Firefly Forest (GT2) 12.7 fps
3DMark 05 - Canyon Flight (GT3) 20.4 fps
3DMark 05 - Fill Rate - Single Texturing 1715.7 MTexels/s
3DMark 05 - Fill Rate - Multi Texturing 6649.6 MTexels/s
3DMark 05 - Pixel Shader 145.2 fps
3DMark 05 - Vertex Shader - Simple 33.5 MVertices/s
3DMark 05 - Vertex Shader - Complex 23.9 MVertices/s
3DMark 05 - Batch Size Tests (8 triangles) 2.6 Mtriangles/s
3DMark 05 - Batch Size Tests (32 triangles) 8 Mtriangles/s
3DMark 05 - Batch Size Tests (128 triangles) 23.3 Mtriangles/s
3DMark 05 - Batch Size Tests (512 triangles) 50.5 Mtriangles/s
3DMark 05 - Batch Size Tests (2048 triangles) 68.5 Mtriangles/s
3DMark 05 - Batch Size Tests (32768 triangles) 78.3 Mtriangles/s
3DMark 06 - SM2.0 Score 1145
3DMark 06 - Return to Proxycon (GT1) 9.483 fps
3DMark 06 - Firefly Forest (GT2) 9.602 fps
3DMark 06 - HDR/SM3.0 Score 1087
3DMark 06 - Canyon Flight (HDR1) 9.589 fps
3DMark 06 - Deep Freeze (HDR2) 12.157 fps
3DMark 06 - Fill Rate - Single Texturing 1727.59 MTexels/s
3DMark 06 - Fill Rate - Multi Texturing 6642.67 MTexels/s
3DMark 06 - Pixel Shader 134.26 fps
3DMark 06 - Vertex Shader - Simple 114.653 MVertices/s
3DMark 06 - Vertex Shader - Complex 23.751 MVertices/s
3DMark 06 - Shader Particles (SM3.0) 8.927 fps
3DMark 06 - Perlin Noise (SM3.0) 36.833 fps
3DMark 06 - Batch Size Tests (8 triangles) 2.712 Mtriangles/s
3DMark 06 - Batch Size Tests (32 triangles) 7.851 Mtriangles/s
3DMark 06 - Batch Size Tests (128 triangles) 22.904 Mtriangles/s
3DMark 06 - Batch Size Tests (512 triangles) 49.709 Mtriangles/s
3DMark 06 - Batch Size Tests (2048 triangles) 67.768 Mtriangles/s
3DMark 06 - Batch Size Tests (32768 triangles) 76.868 Mtriangles/s
Aquamark 3 - GFX 9802
Aquamark 3 - Frame/sec 65.46 fps
Aquamark 3 - Triangles/sec 19705300 Triangles/s
Aquamark 3 - Dynamic Occlusion Culling 101.58 fps
Aquamark 3 - High Particle Count 37.43 fps
Aquamark 3 - Masked Environment Mapping 80.78 fps
Aquamark 3 - Large Scale Vegetation Rendering 46.7 fps
Aquamark 3 - Large Scale Terrain Rendering 81.75 fps
Aquamark 3 - Vertex And Pixel Lightning 85.4 fps
Aquamark 3 - 3D Volumetric Fog 86.02 fps
Aquamark 3 - Complex Multimaterial Shader 66.09 fps
Aquamark 3 - Massive Overdraw 43.55 fps





Page créée le 07/12/2023

Dernière mise à jour : 02/03/2024